Sunday, January 2, 2011

fx_sparks - system/rig

This is a sparks rig system with lot of controls this simulated in maya and rendered in mentalray and color corrected using Nuke

Features:
  • Noise based emission with a frequency and amplitude control
  • Continuous or random breakup emission
  • Generic controls like size, lifespan, speed etc..
  • Fully automated script to select the position and run for the rig setup
  • configured to be rendered in mentalray with 3D motion blur





flame thrower test

These are simulated in Maya 2011 and rendered using mentalray