Its a Motion Blur Developed by Rhythm and Hues.
It calculates and generate motion blur from pixel motion and the depth of the image. I is used in latest Garfield by Rhythm and Hues. The main moto behind making this was to render in less time and use less memory. One of its major advantage is seamless directional motion blur can be generated
The only disadvantage for this is since it takes a single vector color, motion and depth per pixel it is not reliable to consider it in case of transperancy.
No comments:
Post a Comment